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Heart of the Forest
ROLE
Lead Designer, Environment designer, Level designer
About
The heart of the forest project had 18 weeks of development. the first 4 weeks was the development of the production plan of the game where we had to pitch to the clients the game we were making for them. After that the team went into development, my task for the start of the project was to plan the tutorial and how the player will play through it and learn the mechanics into later development I had to play a bigger role as level designer and environment designer for three other parts of the game.

LEVEL DESIGN Concept
LEVEL DESIGN Implementing
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