top of page
Rust to Dust
ROLE
UI Designer
About
In the project Rust to Dust the team had 7 weeks to plan and create our first person shooter game. The team consisted of 4 programmers 4 designers and 4 artists. My role as the game designer, was to create UI concepts for the design and layout of Rust to Dust. to help direct the team the design vision the designers are conveying to the programmers and the artists.




bottom of page